// Cust_App.h : main header file for the UIBASE application
//

#if !defined(AFX_UIBASE_H__C9F152E7_3CAF_47E4_B081_6050493522A3__INCLUDED_)
#define AFX_UIBASE_H__C9F152E7_3CAF_47E4_B081_6050493522A3__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include <Cust_AppDef.h>
#include "resource.h"       // main symbols

/////////////////////////////////////////////////////////////////////////////
// CCust_App:
// See Cust_App.cpp for the implementation of this class
//

class CCust_App : public CWinApp
{
public:
	CCust_App();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CCust_App)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	//}}AFX_VIRTUAL

// Implementation
public:
	//{{AFX_MSG(CCust_App)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_UIBASE_H__C9F152E7_3CAF_47E4_B081_6050493522A3__INCLUDED_)
